Hi! I'm Jay! I'm a game developer that enjoys the programming and design of games. I mainly develop in the Unity engine but I do sometimes dabble in Godot. I am also trying my hand at making pixelated game art with Photoshop which has been a really fun learning process.
My main skill is programming especially with tools/systems engineering and prioritizing modular code that can be dragged and dropped into any engine (that supports C#). Along side programming, I also enjoy level designing inside and outside of the game engine.
I enjoy a fair share of games such as Hollow Knight, Silksong, and Nine Sols. I grew up with Minecraft, Minecraft Story Mode, Age of Empires II and Path of Exiles I, some of which I still play casually and/or competitively!